I started designing a new card game (not sure if it would be a CCG or not) that is all about pit fighters going at it in an arena. You would draw a random Pit Fighter from the deck, then equip him with weapons and armor (which are also cards), abilities, magic items, etc. There would also be action cards (such as Dodge or Flip) and spell cards. Each Pit Fighter would have keywords such as Dragon or Archer that would dictate which cards they can use. I want to design a self-contained system that does not require dice or life counters. For instance, perhaps whenever your Pit Fighter takes damage, you discard cards from your deck, and when you run out of cards, you lose.
Anyone interested in helping me create/design/playtest?