Monster wrote:Also, there's no excuse in a game as huge (both in popularity and size) as WoW to have recycled models, especially as many as it does (though I suspect part of the reason is because they just took the enemies out of WC3, which of course is going to have a smaller amount of enemies).
Most guild chats have running jokes about recycled models, but there has been an increasing amount of unique models for raid bosses. When raiding content was still new, you only had Onyxia, Ragnaros and Gandling with models that weren't shared with any other mobs. Since then, they've added a
lot more, but it's pretty exclusive to raid bosses, unfortunately.
I don't think most people that still play WoW really care. Me? I care only mildly. As long as there are
some unique models, I don't mind the scope. What I care most about these days is the level of puzzle-solving that goes into PvE content, particularly raid content. I wish I could say the same for soloable and 5-man content, but I currently can't (though the encounters added with the 0.5 dungeon sets have stepped up the complexity of 5 and 10-man encounters). Essentially, however, the enjoyment I get comes mostly from how the encounters work. My favorite encounter in the game, in fact, is Sartura and that's based on how the encounter works, rather than on how the mob looks (Sartura's model is one of three bosses in TAQ that shares a model with "regular mobs," while the rest have boss-specific and unique models).
For raid content, it's all about dealing with and figuring out how to react to specific mob abilities. Once you can predict their behavior and have how you are going to react in mind, it then mostly comes down to execution. And that's what a lot of people enjoy.
Then there are people who enjoy the more mundane MUD-like portions of the game, such as levelling, gearing and simple statistical increases (including reputation grinds). I have a friend who does nothing but grind reputation on her character. And I have another friend who enjoys levelling from 1 to 60 repeatedly. To each his or her own, I guess.