New official NWN module!

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New official NWN module!

Postby Monster on Fri May 26, 2006 5:55 am

It sounds pretty good too. Twenty hours of play for the main quest, scalable to your level, randomly generated dungeon.

http://nwn.bioware.com/premium/module_i ... geons.html

I'll probably be getting it tonight. The weird thing is that they require an active Internet connection for it, though. Wonder why?
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Postby Hado on Fri May 26, 2006 1:52 pm

Randomly generated DnD? That sounds really cool. They should do a full game like that, including those competitive modes.

I wish I knew where all my NwN stuff went =/
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Postby DarkViruz on Fri May 26, 2006 3:28 pm

I know where mine went....EB games bought it off me.
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Postby Monster on Tue May 30, 2006 7:11 am

So it turns out the official modules require an Internet connection because they have to verify themselves with the server whenever you load them and whenever you load a save. Total BS. It's quick, but it's still crap.
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