I don't know, it would suck to get stuck by a grunt every few seconds.
So you enabled all those and still only got 17K? Ouch.
When I first read "I ended up with I think 17,000 points even with many deaths" I thought it said "with as many deaths". Heh.
I hope you're on tonight. I was playing with Kelek and his son last night, it was awesome. We ended up playing my new game type called Metal Slug and it was way more fun than matchmaking, even with only 3 people.
In Metal Slug you have infinite ammo, regenerating grenades, spawn with random weapons, get a bonus point for splatter kills and for sprees, and there's a custom powerup that grants 3x speed and half gravity. Of course, to get the full effect of the gametype, it needs customized maps, so I started working on them. I plan on making a custom Metal Slug map for every one. I completed Valhalla last night and I had one dollar left after completion. It's filled with power weapons and unusual weapons (no assault rifles, BR or magnums). The map is littered with vehicles, since Metal Slug rewards vehicle driving. I also put lifts in the middle to make it easier to drive up onto the sniper hill (and to make driving even more fun). Can you believe that you can vehicles on every map? You can have ghosts and mongooses on narrows. That's going to be insane with a few well placed grav lifts.
I also made a custom gametype called Modern Combat which is based on CoD 4 style play. It will also require custom maps, but basically you spawn with an assault rifle and a magnum, and the only weapons available will be the shotgun, the sniper rifle, the battle rifle, and possibly the rocket launcher (to emulate RPG/grenade launcher). There are no shields, and weapons do 75% damage, so with an assault rifle a player will go down in a few hits, and a headshot from a BR is insta-kill. This is pretty close to the combat in CoD4. Also, the player speed is 150% to emulate sprinting and the gravity is doubled for more realism.