Uh oh

Talk about things like elves and gnomes. (It's cooler than it sounds.)

Uh oh

Postby Monster on Mon Nov 15, 2004 11:18 am

I hope Blizzard doesn't get nerf syndrome. Check out these patch notes:

Higher level dungeon monsters (level 30+) have had their experience values increased.

Experience needed to gain levels from level 30+ has been increased (to compensate for the dungeon monster change)


Um, why the hell did they raise the experience from monsters if they are going to raise the experience needed? This sounds like design by committee to me. Does this make sense to anyone at all?
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Postby Wynn on Mon Nov 15, 2004 12:22 pm

Maybe so you can't just farm hordes of lower level creatures? They want you to fight tougher stuff because the xp gain is significantly better?
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Postby Stix on Mon Nov 15, 2004 12:24 pm

It's an outdoor area nerf. They raise the dungeon experience and the amount of experience it takes to level relative to the dungeon experience earned and then leave outdoor zones the same.

Don't like the change, myself.
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Postby Monster on Mon Nov 15, 2004 1:30 pm

Ok, I get it. They want higher levels to be voluntarily locked away in dungeons.
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